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Abstract

Narrative in film rests on our ability to create a three-dimensional world out of a two-dimensional wash of light and dark. A bare facticity of graphics on the screen- size, color, angle, line, shape, etc. - must be transformed into an array of solid objects; and a texture of noise must be transformed into speech, music, and the sounds made by solid objects. Light and sound in narrative film are thus experienced in two ways: virtually unshaped on a screen as well as apparently moving within, reflecting and issuing from, a world which contains solid objects making sounds.The study of narrative has a long history, but as a self-conscious body of inquiry, this enterprise is principally a creature of the 20th century. It was then that it came to be called narratology, an ugly term but one that apparently we can’t easily do without. Whatever we call it, the study of narrative is very important. Storytelling is a pervasive phenomenon. It seems that no culture or society is without its myths, folktales, and sacred legends. Narrative saturates everyday life too. Our conversations, our work, and our pastimes are steeped in stories.

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